Location:
John F. Kennedy Center for the Performing Arts REACH, Washington, DC
Details:
This conference is an annual showcase of "game-changing" innovations in education technology. The education technologies will cover a range of content for learners of all ages, including early learning, STEAM, reading, civics, social studies, English learning, healthy development, career and technical education, special education, and educator professional development. Attendees will sample more than 150 different learning games and technologies. Learn more.